Thursday, March 8, 2007

AMD Mobilizes Xbox 360 Graphics


Today, at the Game Developer's Conference (GDC) AMD announced a new suite of developing tools for their new handheld gaming tech. Which might mean a new portable gaming device from Microsoft might be in the near future. Who wouldn't like to take their 360 graphics on the go? Hint, hint Microsoft we want a portable!!

Now for the tech aspect of the whole thing. The Suite announced today will include Rendermonkey 1.7, a shader tool that will allow game developers write graphics code for a variety of devices that can support the OpenVG 1.0, OpenGL 2.0, and Unified Shader Architecture technologies. In fact ATI's (now AMD) Unified Shader Architecture was one of the major selling points of Microsoft's Xbox 360. AMD's Imageon Processor line, which they announced last month, is literally a "GPU" for portable devices, and would certainly do the job, both in aspects of performance and price.

If the incredible gaming experience of the Xbox 360 can be pertained successfully with AMD's new technologies, we will certainly see a drastic move in the portable gaming realm. Giving the gamer the convenience of portability without the sacrifice of performance, truly bring a long awaited change to to portable gaming.[Ars Technica]

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